• Converted scholarship into an internship with GGP through strong involvement & initiative.
  • Nonprofit and LLC founding experience.
  • Recruited as Peer Advisor in the Utah Games program during schooling.

Events & Experiences Producer (Intern) @ Gay Gaming Professionals

May 2025 – Present

I assist in the planning and execution of core community and expansion initiatives for 1700+ members and GDC 2026, including both event organization and resource allocation.

A black pixel circle with a monkey's head peaking out of a barrel in white.

Publishing Manager @ Monkey Barrel Games

Sep 2021 – May 2025

The Monkey Barrel began as a game jam group of college friends. I’ve been in a leadership role since September 2021, and as publishing director in 2023, I secured a partnership, over $2000 in funding, and organized a demo for our partner studio at PlayNYC.

In-house developed and published on Steam: Boat Train!

More on PlayNYC!

The Monkey Barrel Games collection!

A red game controller logo with a "block U" in the center, the logo of the University of Utah. Text reads "GAMES AT THE UNIVERSITY OF UTAH".

Peer Advisor @ University of Utah Division of Games

Aug 2023 – May 2025

I was recruited to be a peer advisor in 2023 due to my community involvement and academic performance. I am employed by the Division of Games at the University of Utah. I mentor young developers through their academic and professional careers. I organize and host official events and help school clubs organize and grow.

Click here for more info on my PA work!

The Gamecraft logo - a white, hexagonal "G" is in front of a red hexagonal "C".

Officer @ Gamecraft

Apr 2022 – Apr 2023

I was elected as officer of Gamecraft in my second year at the U starting 2022. Gamecraft, which is the second largest club through all campus, saw roughly 3x the engagement by the end of 2023. I ran events and workshops, both in person and online. I hosted and offered guidance for game jams.

Click here for more info on Gamecraft!

  • I’ve worked on indie projects, game jams, a year-long capstone, and more!
  • I’ve worked on small teams (3-5), medium teams (8-12), and large teams (35+) with varying organizational structures.
  • I’ve worked with external contractors and partners, facilitating publishing, showcasing, and other events.
  • I have experience in small & large businesses, national nonprofits, and university environments.

Hermes’ Runner

A fast-paced parkour game set to the backdrop of an alternate universe Greek city defined by its hyper-capitalist Pantheon. Traverse the city as quickly as possible to please your celestial boss, and tag things along the way to be stylish while doing it.

Am I Y2K?

Have you ever wanted to mass-send spam emails to collect people’s souls?

Game title screen for 'MAIZE' featuring pixel art graphics with the word 'ENTER' highlighted in red and a stylized maze background.

MAIZE

A puzzle survival-horror game where you traverse a maize of maze full of monsters.

Title screen for the game 'Moonblight', featuring fiery visuals, with options to 'Start', 'Credits', and 'Quit', along with a warning for flashing lights.

Moonblight

This bullet hell consists of three levels ramping in difficulty in a boss-style battle.

A graphic featuring the title 'STARCROSSED' with the subtitle 'THE TRAGIC ODYSSEY OF A GALACTIC LOVE TRIANGLE.' The background is cosmic with pink hues, and the design includes a heart shape made of light.

Starcrossed

This gravity-based infinite arcade local co-op tells the story of two black holes and their love for the earth.

I’m a French-American game producer with hands-on experience in internal studio projects, external contractors, and indie publishing and marketing initiatives. I also have experience in administration and event planning.

I bring personality and hard work to everything I do. No matter the project or context, my top priority remains the same: people.

About Those International Roots

I was born as a French-American in Luxembourg. I grew up in various parts of Western Europe, from Brussels, Belgium, to Basel, Switzerland, and Alsace, France. I moved to the USA in the first summer of COVID, where I spent a year quarantined in Idaho. In 2021, I started my education at the University of Utah in Salt Lake City. Post-graduation, I have found myself in Colorado.